-- GENERATED SPELL FOR [Infinite Timerender] --


function spell0_32352(pUnit, Event) --@Time Lapse,n/a--
pUnit:FullCastSpellOnTarget(51020,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_32352', 2275, 1)
end

function Sorts_32352(pUnit, Event)
local choix_sorts_32352 = math.random(0, 0)
if choix_sorts_32352 == 0 then
pUnit:RegisterEvent('spell0_32352', 1, 1)
end
end

function mob32352_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_32352', math.random(1500, 3000), 1)
end

function mob32352_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob32352_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob32352_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(32352, 1, 'mob32352_Action')
RegisterUnitEvent(32352, 2, 'mob32352_Leave')
RegisterUnitEvent(32352, 3, 'mob32352_Kill')
RegisterUnitEvent(32352, 4, 'mob32352_Die')
